Ghost Simulator is a Roblox game developed by BloxByte Games. The objective of Ghost Simulator is to vacuum up ghosts, complete quests, and unlock new biomes. Please be advised that any information provided in this wiki may change without notice.
Jan 24th, 2020
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- local library = loadstring(game:HttpGet('https://pastebin.com/raw/CkyR8ePz',true))()
- local w = library:CreateWindow('Fitness Sim GUI')
- w:Section('General')
- local t = w:Toggle('Autosell', {flag = 'toggle1'})
- while wait() do
- game:GetService('Workspace').Rings.Sell.Hitbox.CFrame = game.Players.localPlayer.Character.HumanoidRootPart.CFrame
- end
- local t2 = w:Toggle('Autotrain', {flag = 'toggle2'})
- while wait() do
- game:GetService('ReplicatedStorage').Events.Lift:FireServer()
- end
- w:Section('Buy Pets')
- local oh1 = 'Normal'
- game:GetService('ReplicatedStorage').Events['Buy Pet']:FireServer(oh1)
- local oh1 = 'Spiky'
- game:GetService('ReplicatedStorage').Events['Buy Pet']:FireServer(oh1)
- local oh1 = 'Fancy'
- game:GetService('ReplicatedStorage').Events['Buy Pet']:FireServer(oh1)
- local oh1 = 'Golden'
- game:GetService('ReplicatedStorage').Events['Buy Pet']:FireServer(oh1)
- local oh1 = 'Ghost'
- game:GetService('ReplicatedStorage').Events['Buy Pet']:FireServer(oh1)
- local oh1 = 'Fiery'
- game:GetService('ReplicatedStorage').Events['Buy Pet']:FireServer(oh1)
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